--- title: 'AOIR 8.2.3' date: '2007-10-20T10:27:02-04:00' permalink: /aoir-823/ tags: - conferences - aoir8 --- Yesterday’s keynote was from Henry Jenkins, entitled “The Moral Economy of Web 2.0: Reconsidering the Relations Between Producers and Consumers.” I’m posting my notes below the fold; anything goofy therein should be attributed to flaws in the notetaker rather than the talk. - Kevin O’Reilly’s statement about web 2.0: “network effects from user contributions are they key to market dominance in the web 2.0 era” - bravado in sense of “harnessing collective intelligence” - shouldn’t exaggerate corporate power in web 2.0 - joke: Please describe web 2.0 to me in two sentences or less. “You make all the content. They keep all the revenue.” - confusion of pronoun in media representations of web 2.0 (like Time’s “you” as person of the year): “you” = both singular and plural - collaborative meeting place of multiple subcultures in one shared platform - talking about web 2.0 as being so revolutionary erases history of older modes of participatory culture: fandom - fan cultures now central to calculations of media companies; many companies now act like they invented this participation - unstable truce between production companies and fan fiction authors - FANlib - web 2.0 company - saw a market in fan fiction; but knew almost nothing about fan fiction: fan fic writers are 90% female; execs all male; hamfisted ad campaign - “managed and moderated to the max” - finessed and managed - but fan fiction was “unpublishable” in the best possible sense - fan culture began asking critical questions about FANlib system: is this a trap? why do we need to be corporately managed? why should this company make money off of our labor? - conflict between gift economy and commodity culture - key ideas behind convergence culture: - “Convergence is a cultural rather than a technological process. We now live in a world where every story, image, sound, idea, brand, and relationship will play itself out across all possible media platforms.” - (convergence is not about device; instead about transmedia entertainment) - “In a networked society, people are increasingly forming knowledge communities to pool information and work together to solve problems they could not confront individually. We call that collective intelligence.” - “We are seeing the emergence of a new form of participatory culture (a contemporary version of folk culture) as consumers take media in their own hands, reworking its content to serve their personal and collective interests.” - an example of participatory culture: a slide of his own ideas about participatory culture that he found online - low barriers for engagement, spring support for sharing creations with others; informal mentorship; members believe their contributions matter; care about others’ opinions of self and work; “Not every member must contribute, but all must believe they are free to contribute when ready and that what they contribute will be highly valued.” - benkler on hybrid media ecologies - secondlife as different groups using same participatory spaces, breaking down boundaries between communities? - major struggles now: net neutrality debate - new work on civic media and civic engagement - in this world, shift in what it means to be a consumer (“the group formerly known as the audience”) - spreadable media rather than sticky media - words starting to be used to talk about new audience modes: loyals, produsers, media-actives, etc - Grant McCracken: “multiplier” - participates in construction of brand; company depends on them to complete the work - mashups of Apple ads make fun of the ads, but still remind us of them - Axel Bruns: produsage - more fluid roles between consumption and production, collaborative and critical - pyramids of participation; power law - older modes of participatory culture had very strong models for pulling newbies into the community, allowing them to become more active participants; newer modes rely on a small number of active participants and a large number of less active folks - browncoats and serenity: studio used fans to help market film; after film left theater, studio sent fans invoice for their use of images; browncoats responded with an invoice for $2 million for their marketing labor - new consumers are migratory, with a declining loyalty to particular networks or media - new consumers are more socially connected - new consumers are noisy and active (live remake of burly brawl) - new consumers are resistant, taking media in their own hands (HP Alliance - transforming Harry Potter fandom into political platform) - from world of impressions (brands imprinted on us) to world of expressions - from intellectual property to emotional capital (what we invest in texts, what we make of them) - “lead users” - Eric von Hippel, Democratizing Innovation; early adopters adapt products to their own desires - consumer curating - fans driving re-release of older media - “wizard rock” - Harry Potter music - independent artists using web 2.0 to drive distribution of their work - Mark Deuze, MediaWork - range of positions in companies, from prohibitionist (trying to shut down participatory uses of company’s material) to collaborationist (seeing value in such participation) - moral economy - on the one hand, free labor - on the other hand, panic of people like Andrew Keen (cult of amateur) - poster boy for power of participatory culture: Stephen Colbert - encourages remix of materials he publishes; YouTube distribution of Washington Press Corps talk; joking relationship with Wikipedia - but the production company has sent YouTube takedown orders to remove Colbert clips - contradictory space, companies torn by conflicting ideologies