--- title: 'BlogTalk Reloaded 1.2' date: '2006-10-02T01:58:00-04:00' permalink: /blogtalk-reloaded-12/ tags: - conferences --- Panel 1: Adolfo Estallela and Jan Schmidt (tags: [blogtalkreloaded](http://technorati.com/tag/blogtalkreloaded)) adolfo estallela “blogs, from communicative to connective artifacts” cannot reduce blogs to texts; when we do, we miss some of their most interesting aspects web 1.0 — social bounded settings: MUD, chat, newsgroup — interactions; public spaces, in which text and technology are detached; social interactions through text and images separated from technologies social software — not just text and images; communication not separated from technology what else is there beyond text and image? (social interactions in blogs) — a blogger introduces a hyperlink to my blog — my blog detects the link — my blog sends me a notification — the trackback mechanism generates a cross-link the system generates the connection blogs are more than text and images; they are a connecting infrastructure, too a post is not just a piece of text, but also infrastructure; links created by system; conversations that take place through links — not just text infrastructure does the work of establishing social interactions jan schmidt “social software: facilitating information-, identity- and relationship management” what is social software? — change question to how do people use social software, and how do we study social software use? social software is not new: chart of “the rise of citizen media” analytical framework — uses of social software governed by rules, codes; result in relations rules are generalizabel schemata for action (“social scripts”), guiding situational performance by providing shared expectations based on both previous actions and generalized knowledge — adequacy rules — what format is suitable? — procedural rules relations can be hypertextual (links) or social (ties) code allows or restricts certain actions, but is not fixed or stable or deterministic; actual use of social software is embedded in social practices — production of technologies (how designers expect it to be used) — appropriation of technologies (includingplayful or unwanted uses) rules frame situative use code facilitates situative use relations are produced/maintained by situative use but: relations are prerequisite for obtainment of gratification questions: am I missing anything here? are there more structural dimensions? is there more to social software than info mgt, identity mgt, and relationship mgt? where does gender come into the picture?