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content/blog/2006-10-02-blogtalk-reloaded-12.md
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title: 'BlogTalk Reloaded 1.2'
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date: '2006-10-02T01:58:00-04:00'
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permalink: /blogtalk-reloaded-12/
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tags:
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- conferences
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---
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Panel 1: Adolfo Estallela and Jan Schmidt
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(tags: [blogtalkreloaded](http://technorati.com/tag/blogtalkreloaded))
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adolfo estallela
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“blogs, from communicative to connective artifacts”
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cannot reduce blogs to texts; when we do, we miss some of their most interesting aspects
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web 1.0 — social bounded settings: MUD, chat, newsgroup — interactions; public spaces, in which text and technology are detached; social interactions through text and images separated from technologies
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social software — not just text and images; communication not separated from technology
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what else is there beyond text and image? (social interactions in blogs)
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— a blogger introduces a hyperlink to my blog
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— my blog detects the link
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— my blog sends me a notification
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— the trackback mechanism generates a cross-link
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the system generates the connection
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blogs are more than text and images; they are a connecting infrastructure, too
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a post is not just a piece of text, but also infrastructure; links created by system; conversations that take place through links — not just text
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infrastructure does the work of establishing social interactions
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jan schmidt
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“social software: facilitating information-, identity- and relationship management”
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what is social software? — change question to how do people use social software, and how do we study social software use?
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social software is not new: chart of “the rise of citizen media”
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analytical framework — uses of social software governed by rules, codes; result in relations
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rules are generalizabel schemata for action (“social scripts”), guiding situational performance by providing shared expectations based on both previous actions and generalized knowledge
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— adequacy rules — what format is suitable?
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— procedural rules
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relations can be hypertextual (links) or social (ties)
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code allows or restricts certain actions, but is not fixed or stable or deterministic; actual use of social software is embedded in social practices
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— production of technologies (how designers expect it to be used)
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— appropriation of technologies (includingplayful or unwanted uses)
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rules frame situative use
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code facilitates situative use
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relations are produced/maintained by situative use
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but: relations are prerequisite for obtainment of gratification
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questions: am I missing anything here? are there more structural dimensions? is there more to social software than info mgt, identity mgt, and relationship mgt? where does gender come into the picture?
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